# sceneClosing

> This event is called before closing an open Scene after you have requested that the Scene is closed.

## Definition

* **Type:** Event
* **Namespace:** [UnityEditor.SceneManagement](/engine/6000.7/script-reference/unityeditor/scenemanagement.md)
* **Assembly:** UnityEditor.CoreModule

```csharp
public static event EditorSceneManager.SceneClosingCallback sceneClosing
```

### Remarks

Additional Resources: [EditorSceneManager.SceneClosingCallback](/engine/6000.7/script-reference/unityeditor/scenemanagement/editorscenemanager/sceneclosingcallback.md).
