# FramebufferFetch

> Indicates that framebuffer fetch support is required. This is the ability to have fragment shader color arguments with in/out modifiers.

## Definition

* **Type:** Field
* **Namespace:** [UnityEditor.Rendering](/engine/6000.7/script-reference/unityeditor/rendering.md)
* **Assembly:** UnityEditor.CoreModule

```csharp
FramebufferFetch = 524288
```
