# UnityComputeLightBaker

> Use the Unity Compute Light Baker.

## Definition

* **Type:** Field
* **Namespace:** [UnityEditor.Rendering](/engine/6000.7/script-reference/unityeditor/rendering.md)
* **Assembly:** UnityEditor.CoreModule

```csharp
UnityComputeLightBaker = 1
```

### Remarks

The Unity Compute Light Baker is Unity's modern GPU-accelerated light baking solution, offering improved performance and quality for lightmap and light probe generation.
