# QNX71NetworkStack

> The network stack to build a QNX 7.1 player against.

## Definition

* **Type:** Enum
* **Namespace:** [UnityEditor](/engine/6000.7/script-reference/unityeditor.md)
* **Assembly:** UnityEditor.CoreModule

```csharp
public enum QNX71NetworkStack
```

## Remarks

QNX 7.1 provides two network stacks, and Unity builds a separate player variation for each one. QNX 8.0 provides only io-sock, so it ignores this setting.

Selecting io-sock requires a QNX 7.1 SDK that provides the io-sock headers. A build against an SDK without them fails and names the SDK path in the error.

## Fields

| Value                                                                             | Description                                                                    |
| --------------------------------------------------------------------------------- | ------------------------------------------------------------------------------ |
| [IoPkt](/engine/6000.7/script-reference/unityeditor/qnx71networkstack/iopkt.md)   | Uses the io-pkt network stack, which is the default on QNX 7.1.                |
| [IoSock](/engine/6000.7/script-reference/unityeditor/qnx71networkstack/iosock.md) | Uses the io-sock network stack, which requires an io-sock enabled QNX 7.1 SDK. |
