# enabled

> This Boolean field will cause the Purchasing feature in Unity to be enabled if true, or disabled if false.

## Definition

* **Type:** Property
* **Namespace:** [UnityEditor.Purchasing](/engine/6000.7/script-reference/unityeditor/purchasing.md)
* **Assembly:** UnityEditor.CoreModule

```csharp
public static bool enabled { get; set; }
```
