# value

> String form of the value being applied for non-object-reference properties.

## Definition

* **Type:** Field
* **Namespace:** [UnityEditor](/engine/6000.7/script-reference/unityeditor.md)
* **Assembly:** UnityEditor.CoreModule

```csharp
public string value
```

### Remarks

Use [PropertyModification.objectReference](/engine/6000.7/script-reference/unityeditor/propertymodification/objectreference.md) instead when the property type is an object reference.
