# SetStepLabel(int, string)

> Sets the label that displays a progress indicator's steps.

## Definition

* **Type:** Method
* **Namespace:** [UnityEditor](/engine/6000.7/script-reference/unityeditor.md)
* **Assembly:** UnityEditor.CoreModule

```csharp
public static void SetStepLabel(int id, string label)
```

### Parameters

**** (\[int]\(https\://learn.microsoft.com/dotnet/api/system.int32)): The progress indicator's unique ID.**** (\[string]\(https\://learn.microsoft.com/dotnet/api/system.string)): The steps label.

### Remarks

This label displays a progress indicator's reported steps. For example, a progress indicator that reports "Jobs" might display "11/25 Jobs" and a progress reporting "Assets" might display "8/20 Assets". To report progress in steps, use [Progress.Report](/engine/6000.7/script-reference/unityeditor/progress/report.md) with the steps variant.

Additional Resources: [Progress.GetStepLabel](/engine/6000.7/script-reference/unityeditor/progress/getsteplabel.md), [Progress.GetCurrentStep](/engine/6000.7/script-reference/unityeditor/progress/getcurrentstep.md), [Progress.GetTotalSteps](/engine/6000.7/script-reference/unityeditor/progress/gettotalsteps.md), [Progress.Item.stepLabel](/engine/6000.7/script-reference/unityeditor/progress/item/steplabel.md), [Progress.Item.SetStepLabel](/engine/6000.7/script-reference/unityeditor/progress/item/setsteplabel.md).
