# Remove

> Finishes and removes an active progress indicator.

## Definition

* **Type:** Method
* **Namespace:** [UnityEditor](/engine/6000.7/script-reference/unityeditor.md)
* **Assembly:** UnityEditor.CoreModule

## Remove(int)

Finishes and removes an active progress indicator.

```csharp
public static int Remove(int id)
```

### Parameters

**** (\[int]\(https\://learn.microsoft.com/dotnet/api/system.int32)): The progress indicator's unique ID.

### Returns

| Type                                                       | Description                                                                              |
| ---------------------------------------------------------- | ---------------------------------------------------------------------------------------- |
| [int](https://learn.microsoft.com/dotnet/api/system.int32) | -1 if the progress indicator is removed. Otherwise, returns the progress indicator's ID. |

### Remarks

The progress indicator is removed on the next application tick unless it is synchronous (see [Synchronous](/engine/6000.7/script-reference/unityeditor/progress/options/synchronous.md)). To force this method to remove the progress indicator synchronously, set the "forceSynchronous" parameter to true.

## Remove(int, bool)

Finishes and removes an active progress indicator.

```csharp
public static int Remove(int id, bool forceSynchronous)
```

### Parameters

**** (\[int]\(https\://learn.microsoft.com/dotnet/api/system.int32)): The progress indicator's unique ID.**** (\[bool]\(https\://learn.microsoft.com/dotnet/api/system.boolean)): When you set this parameter to true it forces this method to remove the progress indicator synchronously.

### Returns

| Type                                                       | Description                                                                              |
| ---------------------------------------------------------- | ---------------------------------------------------------------------------------------- |
| [int](https://learn.microsoft.com/dotnet/api/system.int32) | -1 if the progress indicator is removed. Otherwise, returns the progress indicator's ID. |

### Remarks

The progress indicator is removed on the next application tick unless it is synchronous (see [Synchronous](/engine/6000.7/script-reference/unityeditor/progress/options/synchronous.md)). To force this method to remove the progress indicator synchronously, set the "forceSynchronous" parameter to true.
