# priority

> Returns the progress indicator's priority.

## Definition

* **Type:** Property
* **Namespace:** [UnityEditor](/engine/6000.7/script-reference/unityeditor.md)
* **Assembly:** UnityEditor.CoreModule

```csharp
public int priority { get; }
```

### Remarks

Additional Resources: [Progress.Item.SetPriority](/engine/6000.7/script-reference/unityeditor/progress/item/setpriority.md), [Progress.GetPriority](/engine/6000.7/script-reference/unityeditor/progress/getpriority.md), [Progress.SetPriority](/engine/6000.7/script-reference/unityeditor/progress/setpriority.md).
