# viewMode

> The view mode which defines how data is aggregated.

## Definition

* **Type:** Property
* **Namespace:** [UnityEditor.Profiling](/engine/6000.7/script-reference/unityeditor/profiling.md)
* **Assembly:** UnityEditor.CoreModule

```csharp
public HierarchyFrameDataView.ViewModes viewMode { get; }
```
