# columnSelfTime

> The CPU time in milliseconds that Unity spends in a sample itself, excluding the time from child samples.

## Definition

* **Type:** Field
* **Namespace:** [UnityEditor.Profiling](/engine/6000.7/script-reference/unityeditor/profiling.md)
* **Assembly:** UnityEditor.CoreModule

```csharp
public const int columnSelfTime = 6
```

### Remarks

This value is the [columnTotalTime](/engine/6000.7/script-reference/unityeditor/profiling/hierarchyframedataview/columntotaltime.md) value of the sample minus the [columnTotalTime](/engine/6000.7/script-reference/unityeditor/profiling/hierarchyframedataview/columntotaltime.md) values of child samples.

**Note:** If [inverted mode](/engine/6000.7/script-reference/unityeditor/profiling/hierarchyframedataview/viewmodes/inverthierarchy.md) is active, for non-root items, this value represents the part of their parent's `columnSelfTime` that their sample stacks contain.
