# GetRemovedGameObjects(GameObject)

> Returns a list of objects with information about removed GameObject overrides on the Prefab instance.

## Definition

* **Type:** Method
* **Namespace:** [UnityEditor](/engine/6000.7/script-reference/unityeditor.md)
* **Assembly:** UnityEditor.CoreModule

```csharp
public static List<RemovedGameObject> GetRemovedGameObjects(GameObject prefabInstance)
```

### Parameters

**** (\[GameObject]\(/engine/6000.7/script-reference/unityengine/gameobject)): The Prefab instance to get information about.

### Returns

| Type                                                                                                 | Description                                                 |
| ---------------------------------------------------------------------------------------------------- | ----------------------------------------------------------- |
| [List\<RemovedGameObject>](https://learn.microsoft.com/dotnet/api/system.collections.generic.list-1) | List of objects with information about removed GameObjects. |

### Remarks

Additional Resources:  [PrefabUtility.ApplyRemovedGameObject](/engine/6000.7/script-reference/unityeditor/prefabutility/applyremovedgameobject.md), [PrefabUtility.RevertRemovedGameObject](/engine/6000.7/script-reference/unityeditor/prefabutility/revertremovedgameobject.md).
