CoreWindow
Indicates that pointer input comes from CoreWindow. This is the default option.
Read time 1 minuteLast updated 12 days ago
Definition
- Type: Field
- Namespace: UnityEditor
- Assembly: UnityEditor.CoreModule
CoreWindow = 0
Remarks
With this option, in a XAML application, Unity receives all mouse, pen, and touch events even if a XAML page is not currently active. Note: This is the only option that D3D supports.