# decompressionFallback

> Include decompression fallback code for build files in the loader.

## Definition

* **Type:** Property
* **Namespace:** [UnityEditor](/engine/6000.7/script-reference/unityeditor.md)
* **Assembly:** UnityEditor.CoreModule

```csharp
public static bool decompressionFallback { get; set; }
```

### Remarks

When enabled, decompression fallback code is included in the loader. This allows to download and run compressed builds in cases when 'Content-Encoding' response header can not be properly configured on the server side.
