# SetStackTraceLogType(LogType, StackTraceLogType)

> Set stack trace logging options. Note: calling this function will implicitly call Application.SetStackTraceLogType.

## Definition

* **Type:** Method
* **Namespace:** [UnityEditor](/engine/6000.7/script-reference/unityeditor.md)
* **Assembly:** UnityEditor.CoreModule

```csharp
public static void SetStackTraceLogType(LogType logType, StackTraceLogType stackTraceType)
```

### Parameters

**** (\[LogType]\(/engine/6000.7/script-reference/unityengine/logtype)): **** (\[StackTraceLogType]\(/engine/6000.7/script-reference/unityengine/stacktracelogtype)):&#x20;
