# SetApiCompatibilityLevel

> BuildTargetGroup is marked for deprecation in the future. Use NamedBuildTarget instead.

## Definition

* **Type:** Method
* **Namespace:** [UnityEditor](/engine/6000.7/script-reference/unityeditor.md)
* **Assembly:** UnityEditor.CoreModule

## SetApiCompatibilityLevel(BuildTargetGroup, ApiCompatibilityLevel)

BuildTargetGroup is marked for deprecation in the future. Use [NamedBuildTarget](/engine/6000.7/script-reference/unityeditor/build/namedbuildtarget.md) instead.

> **Warning:**
>
> **Deprecated.** Use SetApiCompatibilityLevel(NamedBuildTarget buildTarget, ApiCompatibilityLevel value) instead

```csharp
public static void SetApiCompatibilityLevel(BuildTargetGroup buildTargetGroup, ApiCompatibilityLevel value)
```

### Parameters

**** (\[BuildTargetGroup]\(/engine/6000.7/script-reference/unityeditor/buildtargetgroup)): **** (\[ApiCompatibilityLevel]\(/engine/6000.7/script-reference/unityeditor/apicompatibilitylevel)):&#x20;

## SetApiCompatibilityLevel(NamedBuildTarget, ApiCompatibilityLevel)

Sets .NET API compatibility level for specified build target.

```csharp
public static void SetApiCompatibilityLevel(NamedBuildTarget buildTarget, ApiCompatibilityLevel value)
```

### Parameters

**** (\[NamedBuildTarget]\(/engine/6000.7/script-reference/unityeditor/build/namedbuildtarget)): The [NamedBuildTarget](/engine/6000.7/script-reference/unityeditor/build/namedbuildtarget.md).**** (\[ApiCompatibilityLevel]\(/engine/6000.7/script-reference/unityeditor/apicompatibilitylevel)):&#x20;
