# overrideIPodMusic

> Determines iPod playing behavior.

## Definition

* **Type:** Property
* **Namespace:** [UnityEditor](/engine/6000.7/script-reference/unityeditor.md)
* **Assembly:** UnityEditor.CoreModule

> **Warning:**
>
> **Deprecated.** Use PlayerSettings.muteOtherAudioSources instead
>
> **Upgrade to** [PlayerSettings.muteOtherAudioSources](/engine/6000.7/script-reference/unityeditor/playersettings/muteotheraudiosources.md)

```csharp
public static bool overrideIPodMusic { get; set; }
```

### Remarks

If true, the application will silence user’s iPod music. Otherwise user’s iPod music will continue playing in the background.
