# appleEnableAutomaticSigning

> Set this property to true for Xcode to attempt to automatically sign your app based on your PlayerSettings.iOS.appleDeveloperTeamID.

## Definition

* **Type:** Property
* **Namespace:** [UnityEditor](/engine/6000.7/script-reference/unityeditor.md)
* **Assembly:** UnityEditor.CoreModule

```csharp
public static bool appleEnableAutomaticSigning { get; set; }
```
