# enableInternalProfiler

> Enables internal profiler.

## Definition

* **Type:** Property
* **Namespace:** [UnityEditor](/engine/6000.7/script-reference/unityeditor.md)
* **Assembly:** UnityEditor.CoreModule

> **Warning:**
>
> **Deprecated.** Internal profiler hass been removed.

```csharp
public static bool enableInternalProfiler { get; set; }
```

### Remarks

Enables the internal profiler which collects performance data of the application and prints a report to the console. The report contains the number of milliseconds that it took for each Unity subsystem to execute on each frame. The data is averaged across 30 frames.
