# systemBarsBackground

> Controls whether system bars have an opaque or transparent background.

## Definition

* **Type:** Property
* **Namespace:** [UnityEditor](/engine/6000.7/script-reference/unityeditor.md)
* **Assembly:** UnityEditor.CoreModule

```csharp
public static AndroidSystemBarsBackground systemBarsBackground { get; set; }
```

### Remarks

Use this property to configure the system bars background behavior at build time. Set to `Transparent` when insets are overlapping with the application window to allow game content to show through the system bars.

**Note:** Only supported on Android 11 (API 30) and later. Has no effect on Android 10 (API 29) or earlier versions.

### Examples

```csharp
using UnityEditor;

public class ApplySystemBarsBackground
{
    public static void Setup()
    {
        // Make system bars transparent for edge-to-edge rendering.
        PlayerSettings.Android.systemBarsBackground = AndroidSystemBarsBackground.Transparent;
    }
}
```
