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Unity Engine


startInFullscreen

Start in fullscreen mode.
Read time 1 minuteLast updated 10 days ago

Definition

  • Type: Property
  • Namespace: UnityEditor
  • Assembly: UnityEditor.CoreModule
Warning
Deprecated. startInFullscreen is deprecated, use requestedVisibleInsets together with AndroidWindowInsetsType.NavigationBars.
public static bool startInFullscreen { get; set; }

Remarks

If not set, Android displays the navigation bar while your game loads.

Examples

using UnityEngine;using UnityEditor;using UnityEditor.Build;public class StartInFullscreenSample : MonoBehaviour{ [MenuItem("Build/Start in Fullscreen Sample")] public static void BuildStartInFullscreenSample() { PlayerSettings.SetScriptingBackend(NamedBuildTarget.Android, ScriptingImplementation.IL2CPP); PlayerSettings.Android.targetArchitectures = AndroidArchitecture.ARM64; //Set startInFullScreen to true PlayerSettings.Android.startInFullscreen = true; BuildPlayerOptions options = new BuildPlayerOptions(); options.scenes = new[] { "Assets/Scenes/SampleScene.unity" }; options.locationPathName = "Build/AndroidBuild.apk"; options.target = BuildTarget.Android; options.targetGroup = BuildTargetGroup.Android; BuildPipeline.BuildPlayer(options); }}