# GetInsetsAppearance(AndroidWindowInsetsType)

> Returns the foreground appearance configured for the specified inset type at build time.

## Definition

* **Type:** Method
* **Namespace:** [UnityEditor](/engine/6000.7/script-reference/unityeditor.md)
* **Assembly:** UnityEditor.CoreModule

```csharp
public static AndroidWindowInsetsAppearance GetInsetsAppearance(AndroidWindowInsetsType type)
```

### Parameters

**** (\[AndroidWindowInsetsType]\(/engine/6000.7/script-reference/unityeditor/androidwindowinsetstype)): A single inset type to query.

### Returns

| Type                                                                                                          | Description                                          |
| ------------------------------------------------------------------------------------------------------------- | ---------------------------------------------------- |
| [AndroidWindowInsetsAppearance](/engine/6000.7/script-reference/unityeditor/androidwindowinsetsappearance.md) | The configured appearance, either `Light` or `Dark`. |

### Remarks

Returns whether the specified inset type is configured to use light or dark icons. Only a single inset type may be passed; passing combined flags throws an ArgumentException. Returns `Light` for [AndroidWindowInsetsType.None](/engine/6000.7/script-reference/unityeditor/androidwindowinsetstype/none.md).
