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Unity Engine


fullscreenMode

The display mode for Android Player builds of your application.
Read time 1 minuteLast updated 8 days ago

Definition

  • Type: Property
  • Namespace: UnityEditor
  • Assembly: UnityEditor.CoreModule
public static FullScreenMode fullscreenMode { get; set; }

Remarks

Android supports
FullScreenMode.Windowed
and
FullScreenMode.FullScreenWindow
. For more information, refer to FullScreenMode

Examples

using UnityEngine;using UnityEditor;using UnityEditor.Build;public class FullscreenModeSample : MonoBehaviour{ [MenuItem("Build/fullscreenMode Sample")] public static void BuildFullscreenModeSample() { PlayerSettings.SetScriptingBackend(NamedBuildTarget.Android, ScriptingImplementation.IL2CPP); PlayerSettings.Android.targetArchitectures = AndroidArchitecture.ARM64; //Set full screen mode to windowed PlayerSettings.Android.fullscreenMode = FullScreenMode.Windowed; BuildPlayerOptions options = new BuildPlayerOptions(); options.scenes = new[] { "Assets/Scenes/SampleScene.unity" }; options.locationPathName = "Build/AndroidBuild.apk"; options.target = BuildTarget.Android; options.targetGroup = BuildTargetGroup.Android; BuildPipeline.BuildPlayer(options); }}