# inertiaTensorScale

> The scale by which the inertia tensor lines are multiplied.

## Definition

* **Type:** Property
* **Namespace:** [UnityEditor](/engine/6000.7/script-reference/unityeditor.md)
* **Assembly:** UnityEditor

```csharp
public static float inertiaTensorScale { get; set; }
```

### Remarks

This is useful when the inertia tensor is big and does not fit in the screen. The proportions of the inertia tensor remain unaffected.
