# OverridePreviousImports

> Override previous imports of the sample.

## Definition

* **Type:** Field
* **Namespace:** [UnityEditor.PackageManager.UI](/engine/6000.7/script-reference/unityeditor/packagemanager/ui.md)
* **Assembly:** UnityEditor.CoreModule

```csharp
OverridePreviousImports = 1
```
