# collapsedIcon

> Defines a custom icon to use when that overlay is in collapsed form.

## Definition

* **Type:** Property
* **Namespace:** [UnityEditor.Overlays](/engine/6000.7/script-reference/unityeditor/overlays.md)
* **Assembly:** UnityEditor.CoreModule

```csharp
public Texture2D collapsedIcon { set; }
```

### Remarks

This will override the default icon defined using the Icon attribute, set the value to null to reset to the default icon.
