# collapsed

> Defines whether the overlay is in collapsed form.

## Definition

* **Type:** Property
* **Namespace:** [UnityEditor.Overlays](/engine/6000.7/script-reference/unityeditor/overlays.md)
* **Assembly:** UnityEditor.CoreModule

```csharp
public bool collapsed { get; set; }
```

### Remarks

If possible will set or reset the collapsed form of the overlay.
