# ConnectedPlayer

> Information of the connected player.

## Definition

* **Type:** Class
* **Namespace:** [UnityEditor.Networking.PlayerConnection](/engine/6000.7/script-reference/unityeditor/networking/playerconnection.md)
* **Assembly:** UnityEditor.CoreModule

```csharp
public class ConnectedPlayer
```

## Properties

| Property                                                                                                        | Description                       |
| --------------------------------------------------------------------------------------------------------------- | --------------------------------- |
| [name](/engine/6000.7/script-reference/unityeditor/networking/playerconnection/connectedplayer/name.md)         | The name of the connected player. |
| [playerId](/engine/6000.7/script-reference/unityeditor/networking/playerconnection/connectedplayer/playerid.md) | The ID of the player connected.   |
