# X2

> Humanoid Oversampling samples at 2 times the sampling rate found in the imported file.

## Definition

* **Type:** Field
* **Namespace:** [UnityEditor](/engine/6000.7/script-reference/unityeditor.md)
* **Assembly:** UnityEditor.CoreModule

```csharp
X2 = 2
```

### Remarks

In most cases, this should fix interpolation problems.
