# materialSearch

> Existing material search setting.

## Definition

* **Type:** Property
* **Namespace:** [UnityEditor](/engine/6000.7/script-reference/unityeditor.md)
* **Assembly:** UnityEditor.CoreModule

```csharp
public ModelImporterMaterialSearch materialSearch { get; set; }
```

### Remarks

When importing new model Unity will try to find existing materials in a set of folders based on this setting.

Additional Resources: [ModelImporterMaterialSearch](/engine/6000.7/script-reference/unityeditor/modelimportermaterialsearch.md), [ModelImporter.materialName](/engine/6000.7/script-reference/unityeditor/modelimporter/materialname.md)
