# isFileScaleUsed

> Is FileScale used when importing.

## Definition

* **Type:** Property
* **Namespace:** [UnityEditor](/engine/6000.7/script-reference/unityeditor.md)
* **Assembly:** UnityEditor.CoreModule

> **Warning:**
>
> **Removed.** Use useFileScale instead

```csharp
public bool isFileScaleUsed { get; }
```

### Remarks

This property is now obsolete. You should instead use the useFileScale property.

Additional Resources: [ModelImporter.useFileScale](/engine/6000.7/script-reference/unityeditor/modelimporter/usefilescale.md).
