# offset

> Offset of this field.

## Definition

* **Type:** Property
* **Namespace:** [UnityEditor.MemoryProfiler](/engine/6000.7/script-reference/unityeditor/memoryprofiler.md)
* **Assembly:** UnityEditor.CoreModule

> **Warning:**
>
> **Deprecated.** This API is outdated and will be removed. Please check out the Memory Profiler Package ([https://docs.unity3d.com/Packages/com.unity.memoryprofiler@latest/](https://docs.unity3d.com/Packages/com.unity.memoryprofiler@latest/))

```csharp
public int offset { get; }
```

### Remarks

This offset of this field, from the address of the managed object start (including the object header).  If offset is -1, it means this field is a ThreadLocal field.  If the field is static, this offset indexes into the [TypeDescription.staticFieldBytes](/engine/6000.7/script-reference/unityeditor/memoryprofiler/typedescription/staticfieldbytes.md).
