# None

> No flags are set.

## Definition

* **Type:** Field
* **Namespace:** [UnityEditor](/engine/6000.7/script-reference/unityeditor.md)
* **Assembly:** UnityEditor.CoreModule

> **Warning:**
>
> **Deprecated.** Use UnityEngine.Rendering.ShaderPropertyFlags instead.
>
> **Upgrade to** [ShaderPropertyFlags](/engine/6000.7/script-reference/unityengine/rendering/shaderpropertyflags.md)

```csharp
None = 0
```
