# LocalizationGroup

> Default constructor.

## Definition

* **Type:** Constructor
* **Namespace:** [UnityEditor](/engine/6000.7/script-reference/unityeditor.md)
* **Assembly:** UnityEditor.CoreModule

## LocalizationGroup()

Default constructor.

```csharp
public LocalizationGroup()
```

## LocalizationGroup(Behaviour)

Default constructor.

```csharp
public LocalizationGroup(Behaviour behaviour)
```

### Parameters

**** (\[Behaviour]\(/engine/6000.7/script-reference/unityengine/behaviour)):&#x20;

## LocalizationGroup(Type)

Default constructor.

```csharp
public LocalizationGroup(Type type)
```

### Parameters

**** (\[Type]\(https\://learn.microsoft.com/dotnet/api/system.type)):&#x20;

## LocalizationGroup(Object)

Default constructor.

```csharp
public LocalizationGroup(object obj)
```

### Parameters

**** (\[Object]\(https\://learn.microsoft.com/dotnet/api/system.object)):&#x20;
