# LoadableSceneIdToScene(LoadableSceneId)

> Resolves the Scene asset referenced by a LoadableSceneId.

## Definition

* **Type:** Method
* **Namespace:** [UnityEditor](/engine/6000.7/script-reference/unityeditor.md)
* **Assembly:** UnityEditor.CoreModule

```csharp
public static SceneAsset LoadableSceneIdToScene(LoadableSceneId loadableSceneId)
```

### Parameters

**** (\[LoadableSceneId]\(/engine/6000.7/script-reference/unity/loading/loadablesceneid)): The LoadableSceneId to resolve.

### Returns

| Type                                                                    | Description                                                            |
| ----------------------------------------------------------------------- | ---------------------------------------------------------------------- |
| [SceneAsset](/engine/6000.7/script-reference/unityeditor/sceneasset.md) | The Scene asset, or null if the id is invalid or the asset is missing. |
