# antiAliasingSamples

> The kernel width the lightmapper uses when sampling a lightmap texel.

## Definition

* **Type:** Property
* **Namespace:** [UnityEditor](/engine/6000.7/script-reference/unityeditor.md)
* **Assembly:** UnityEditor.CoreModule

```csharp
public int antiAliasingSamples { get; set; }
```

### Remarks

The kernel width the lightmapper uses when sampling a lightmap texel. This is the square root of [LightmapParameters.AntiAliasingSamples](/engine/6000.7/script-reference/unityeditor/lightmapparameters/antialiasingsamples.md).

Additional Resources: [LightmapParameters.AntiAliasingSamples](/engine/6000.7/script-reference/unityeditor/lightmapparameters/antialiasingsamples.md).
