# None

> If this flag is passed to SetSelection no extra logic is be performed after setting selection.

## Definition

* **Type:** Field
* **Namespace:** [UnityEditor.IMGUI.Controls](/engine/6000.7/script-reference/unityeditor/imgui/controls.md)
* **Assembly:** UnityEditor.CoreModule

```csharp
None = 0
```

### Remarks

Additional Resources: [TreeViewSelectionOptions.FireSelectionChanged](/engine/6000.7/script-reference/unityeditor/imgui/controls/treeviewselectionoptions/fireselectionchanged.md), [TreeViewSelectionOptions.RevealAndFrame](/engine/6000.7/script-reference/unityeditor/imgui/controls/treeviewselectionoptions/revealandframe.md).
