# LabelRightAligned(Rect, string, bool, bool)

> Draws a right aligned label that have correct text color when selected and/or focused.

## Definition

* **Type:** Method
* **Namespace:** [UnityEditor.IMGUI.Controls](/engine/6000.7/script-reference/unityeditor/imgui/controls.md)
* **Assembly:** UnityEditor.CoreModule

```csharp
public static void LabelRightAligned(Rect rect, string label, bool selected, bool focused)
```

### Parameters

**** (\[Rect]\(/engine/6000.7/script-reference/unityengine/rect)): Rect to render the text in.**** (\[string]\(https\://learn.microsoft.com/dotnet/api/system.string)): Label to render.**** (\[bool]\(https\://learn.microsoft.com/dotnet/api/system.boolean)): Selected state used for determining text color.**** (\[bool]\(https\://learn.microsoft.com/dotnet/api/system.boolean)): Focused state used for determining text color.

### Remarks

This method uses the normal, focused, onNormal and onFocused GUIStyleStates of TreeView\.DefaultStyles.label to ensure correct rendering of text above a selection background.
