# Highlighter

> Use this class to highlight elements in the editor for use in in-editor tutorials and similar.

## Definition

* **Type:** Class
* **Namespace:** [UnityEditor](/engine/6000.7/script-reference/unityeditor.md)
* **Assembly:** UnityEditor.CoreModule

```csharp
public sealed class Highlighter
```

## Static Properties

| Property                                                                                  | Description                                              |
| ----------------------------------------------------------------------------------------- | -------------------------------------------------------- |
| [active](/engine/6000.7/script-reference/unityeditor/highlighter/active.md)               | Is there currently an active highlight?                  |
| [activeRect](/engine/6000.7/script-reference/unityeditor/highlighter/activerect.md)       | The rect in screenspace of the current active highlight. |
| [activeText](/engine/6000.7/script-reference/unityeditor/highlighter/activetext.md)       | The text of the current active highlight.                |
| [activeVisible](/engine/6000.7/script-reference/unityeditor/highlighter/activevisible.md) | Is the current active highlight visible yet?             |

## Static Methods

| Method                                                                                                | Description                                                                    |
| ----------------------------------------------------------------------------------------------------- | ------------------------------------------------------------------------------ |
| [Highlight](/engine/6000.7/script-reference/unityeditor/highlighter/highlight.md)                     | Highlights an element in the editor.                                           |
| [HighlightIdentifier](/engine/6000.7/script-reference/unityeditor/highlighter/highlightidentifier.md) | Call this method to create an identifiable rect that the Highlighter can find. |
| [Stop](/engine/6000.7/script-reference/unityeditor/highlighter/stop.md)                               | Stops the active highlight.                                                    |
