# HasHelpForObject(Object)

> Is there a help page for this object?

## Definition

* **Type:** Method
* **Namespace:** [UnityEditor](/engine/6000.7/script-reference/unityeditor.md)
* **Assembly:** UnityEditor.CoreModule

```csharp
public static bool HasHelpForObject(Object obj)
```

### Parameters

**** (\[Object]\(/engine/6000.7/script-reference/unityengine/object)):&#x20;

### Returns

| Type                                                          | Description |
| ------------------------------------------------------------- | ----------- |
| [bool](https://learn.microsoft.com/dotnet/api/system.boolean) |             |

### Remarks

Additional Resources: [Help.ShowHelpForObject](/engine/6000.7/script-reference/unityeditor/help/showhelpforobject.md), [Help.GetHelpURLForObject](/engine/6000.7/script-reference/unityeditor/help/gethelpurlforobject.md).

![QuickHelper (HasHelpForObject(Object))](/api/media?file=/engine/6000.7/media/images/QuickHelper.png)

*Editor Window that lets you load docs for any Selected GameObject.*

### Examples

```csharp
using UnityEngine;
using UnityEditor;

// EditorScript that quickly searchs for a help page
// of the selected Object.
//
// If there is no page found on the Manual it opens the Unity forum.

class QuickHelper : EditorWindow
{
    Object source;

    [@MenuItem("Example/QuickHelper _h")]
    static void Init()
    {
        EditorWindow window = EditorWindow.GetWindowWithRect(typeof(QuickHelper), new Rect(0, 0, 165, 100));
        window.Show();
    }

    void OnGUI()
    {
        EditorGUILayout.BeginHorizontal();
        source = EditorGUILayout.ObjectField(source, typeof(Object));
        EditorGUILayout.EndHorizontal();

        if (GUILayout.Button("Search!"))
        {
            if (source == null)
            {
                this.ShowNotification(new GUIContent("No object selected for searching"));
            }
            else
            {
                if (Help.HasHelpForObject(source))
                {
                    Help.ShowHelpForObject(source);
                }
                else
                {
                    Help.BrowseURL("http://forum.unity3d.com/search.php");
                }
            }
        }
    }
}
```
