# default

> List of workaround names that use Unity's default behavior.

## Definition

* **Type:** Field
* **Namespace:** [UnityEditor.HardwareProfiles](/engine/6000.7/script-reference/unityeditor/hardwareprofiles.md)
* **Assembly:** UnityEditor.CoreModule

```csharp
protected List<string> @default
```

### Remarks

Workarounds in this list let Unity decide whether to apply them based on automatic device detection. Modify this list through [ProfileDeviceFilter.SetWorkaround](/engine/6000.7/script-reference/unityeditor/hardwareprofiles/profiledevicefilter/setworkaround.md) with Default.
