# ProfileDatabase()

> Creates a ProfileDatabase with a default filter and an empty list of profiles.

## Definition

* **Type:** Constructor
* **Namespace:** [UnityEditor.HardwareProfiles](/engine/6000.7/script-reference/unityeditor/hardwareprofiles.md)
* **Assembly:** UnityEditor.CoreModule

```csharp
public ProfileDatabase()
```

### Remarks

Initializes the database with a new [DefaultDeviceFilter](/engine/6000.7/script-reference/unityeditor/hardwareprofiles/defaultdevicefilter.md) and an empty list of [ProfileDeviceFilter](/engine/6000.7/script-reference/unityeditor/hardwareprofiles/profiledevicefilter.md) instances. Use [ProfileDatabase.GetDefaultFilter](/engine/6000.7/script-reference/unityeditor/hardwareprofiles/profiledatabase/getdefaultfilter.md) to configure the default filter and [ProfileDatabase.CreateFilter](/engine/6000.7/script-reference/unityeditor/hardwareprofiles/profiledatabase/createfilter.md) to add device-specific profiles.
