# zAxisColor

> Color to use for handles that manipulates the Z coordinate of something.

## Definition

* **Type:** Property
* **Namespace:** [UnityEditor](/engine/6000.7/script-reference/unityeditor.md)
* **Assembly:** UnityEditor.CoreModule

```csharp
public static Color zAxisColor { get; }
```

### Remarks

This is for used for example in the position, rotation, and scale gizmos, as well as in the Scene View gizmo.
