# ProjectFolder

> Use this location to save a file relative to the Project Folder. Useful for per-project files (not shared between projects).

## Definition

* **Type:** Field
* **Namespace:** [UnityEditor](/engine/6000.7/script-reference/unityeditor.md)
* **Assembly:** UnityEditor.CoreModule

```csharp
ProjectFolder = 1
```

### Remarks

Note that if the relative path combined with this location is to a version controled folder then it is a shared project file, if not then it is a per-user project file.
