# requestedWidth

> Requested width of the window. Set to 0.0f to use the default width.

## Definition

* **Type:** Property
* **Namespace:** [UnityEditor.Experimental.GraphView](/engine/6000.7/script-reference/unityeditor/experimental/graphview.md)
* **Assembly:** UnityEditor

```csharp
public readonly float requestedWidth { get; }
```
