# UseDefaultStyling()

> Applies the default styling of Node. This must be explicitly called by Node subclasses that use their own uxml files.

## Definition

* **Type:** Method
* **Namespace:** [UnityEditor.Experimental.GraphView](/engine/6000.7/script-reference/unityeditor/experimental/graphview.md)
* **Assembly:** UnityEditor

```csharp
protected void UseDefaultStyling()
```
