# Overlaps(Rect)

> Check if selection overlaps rectangle.

## Definition

* **Type:** Method
* **Namespace:** [UnityEditor.Experimental.GraphView](/engine/6000.7/script-reference/unityeditor/experimental/graphview.md)
* **Assembly:** UnityEditor

```csharp
bool Overlaps(Rect rectangle)
```

### Parameters

**** (\[Rect]\(/engine/6000.7/script-reference/unityengine/rect)): Rectangle to check.

### Returns

| Type                                                          | Description                           |
| ------------------------------------------------------------- | ------------------------------------- |
| [bool](https://learn.microsoft.com/dotnet/api/system.boolean) | True if it overlaps. False otherwise. |
