# ArtifactKey

> Construct an ArtifactKey.

## Definition

* **Type:** Constructor
* **Namespace:** [UnityEditor.Experimental](/engine/6000.7/script-reference/unityeditor/experimental.md)
* **Assembly:** UnityEditor.CoreModule

## ArtifactKey(GUID)

Construct an ArtifactKey.

```csharp
public ArtifactKey(GUID guid)
```

### Parameters

**** (GUID): The guid.

## ArtifactKey(GUID, Type)

Construct an ArtifactKey.

```csharp
public ArtifactKey(GUID guid, Type importerType)
```

### Parameters

**** (GUID): The guid.**** (\[Type]\(https\://learn.microsoft.com/dotnet/api/system.type)): The managed type of the importer.
