# OpenPropertyEditor(Object)

> Open properties editor for an Object.

## Definition

* **Type:** Method
* **Namespace:** [UnityEditor](/engine/6000.7/script-reference/unityeditor.md)
* **Assembly:** UnityEditor.CoreModule

```csharp
public static void OpenPropertyEditor(Object obj)
```

### Parameters

**** (\[Object]\(/engine/6000.7/script-reference/unityengine/object)): The object to open in the properties editor.

### Remarks

Opens an Inspector-like window to show and edit the properties of an Object.

### Examples

```csharp
using UnityEditor;
using UnityEngine;

public class EditorUtilityOpenPropertyEditor
{
    [MenuItem("Examples/OpenPropertyEditor")]
    public static void OpenSceneProperties()
    {
        var scene = AssetDatabase.LoadAssetAtPath<UnityEngine.Object>("Assets/Scenes/SampleScene.unity");
        EditorUtility.OpenPropertyEditor(scene);
    }
}
```
