# standbyImportWorkerCount

> Number of import workers that the import pipeline will keep standby for future imports.

## Definition

* **Type:** Property
* **Namespace:** [UnityEditor](/engine/6000.7/script-reference/unityeditor.md)
* **Assembly:** UnityEditor.CoreModule

```csharp
public static int standbyImportWorkerCount { get; set; }
```

### Remarks

Accepted values range from 1 to 128. Unity clamps any value outside this range to the nearest accepted value.

When Unity saves and reloads the project settings, it also clamps this value so that it doesn't exceed [EditorUserSettings.desiredImportWorkerCount](/engine/6000.7/script-reference/unityeditor/editorusersettings/desiredimportworkercount.md).
